Fix UI tests (#950)
* Fixed unstored weak reference warning * Prevent the timeline from jumping whenever we access XCUIApplication properties * Prevent UI tests from causing side effects on the timeline * Update userSession reference screenshots * Fix create room UI tests * Update inviteUsers UI test reference screenshots * Allow certain tests to enable timeline accessibility * Fix roomLayout tests and update reference screenshots * Disable the testTimelineLayoutInMiddle test because of flakiness * Update screenshots following timestamp addition * Another attempt * Yet another attempt, replace XCUIScreen screenshots with XCUIApplication ones, decrease delay to 1 second * Allow tests to retry up to 3 times before failing the runpull/971/head nightly/1.1.2.226
parent
142a8d6275
commit
a1fdfd068a
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@ -43,4 +43,16 @@ public enum Tests {
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nil
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#endif
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}
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static var shouldDisableTimelineAccessibility: Bool {
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guard isRunningUITests else {
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return false
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}
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#if DEBUG
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return ProcessInfo.processInfo.environment["UI_TESTS_DISABLE_TIMELINE_ACCESSIBILITY"] != nil
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#else
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return false
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#endif
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}
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}
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@ -34,8 +34,8 @@ class TimelineItemCell: UITableViewCell {
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/// This class subclasses `UIViewController` as `UITableViewController` adds some
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/// extra keyboard handling magic that wasn't playing well with SwiftUI (as of iOS 16.1).
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class TimelineTableViewController: UIViewController {
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let coordinator: TimelineView.Coordinator
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let tableView = UITableView(frame: .zero, style: .plain)
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private let coordinator: TimelineView.Coordinator
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private let tableView = UITableView(frame: .zero, style: .plain)
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var timelineStyle: TimelineStyle
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var timelineItems: [RoomTimelineViewProvider] = [] {
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@ -87,8 +87,8 @@ class TimelineTableViewController: UIViewController {
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private let paginateBackwardsPublisher = PassthroughSubject<Void, Never>()
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/// Whether or not the ``timelineItems`` value should be applied when scrolling stops.
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private var hasPendingUpdates = false
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/// Yucky hack to fix some layouts where the scroll view doesn't make it to the bottom on keyboard appearance.
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private var keyboardWillShowLayout: LayoutDescriptor?
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/// We need to store the previous layout as computing it on the fly leads to problems.
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private var previousLayout: LayoutDescriptor?
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/// Whether or not the view has been shown on screen yet.
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private var hasAppearedOnce = false
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@ -109,6 +109,10 @@ class TimelineTableViewController: UIViewController {
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tableView.backgroundColor = .element.background
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view.addSubview(tableView)
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// Prevents XCUITest from invoking the diffable dataSource's cellProvider
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// for each possible cell, causing layout issues
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tableView.accessibilityElementsHidden = Tests.shouldDisableTimelineAccessibility
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scrollToBottomPublisher
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.sink { [weak self] _ in
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self?.scrollToBottom(animated: true)
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@ -132,16 +136,9 @@ class TimelineTableViewController: UIViewController {
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}
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.store(in: &cancellables)
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NotificationCenter.default.publisher(for: UIResponder.keyboardWillShowNotification)
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.sink { [weak self] _ in
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guard let self else { return }
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self.keyboardWillShowLayout = self.layout()
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}
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.store(in: &cancellables)
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NotificationCenter.default.publisher(for: UIResponder.keyboardDidShowNotification)
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.sink { [weak self] _ in
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guard let self, let layout = self.keyboardWillShowLayout, layout.isBottomVisible else { return }
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guard let self, let layout = self.previousLayout, layout.isBottomVisible else { return }
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self.scrollToBottom(animated: false) // Force the bottom to be visible as some timelines misbehave.
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}
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.store(in: &cancellables)
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@ -170,18 +167,14 @@ class TimelineTableViewController: UIViewController {
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override func viewWillLayoutSubviews() {
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super.viewWillLayoutSubviews()
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guard tableView.frame.size != view.frame.size else { return }
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tableView.frame = CGRect(origin: .zero, size: view.frame.size)
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if tableView.frame.size != view.frame.size {
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tableView.frame = CGRect(origin: .zero, size: view.frame.size)
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// Update the table's layout if necessary after the frame changed.
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updateTopPadding()
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}
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// Update the table's layout if necessary after the frame changed.
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updateTopPadding()
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guard composerMode == .default else { return }
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// The table view is yet to update its content so layout() returns a
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// description of the timeline before the frame change occurs.
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let previousLayout = layout()
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if previousLayout.isBottomVisible {
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if let previousLayout, previousLayout.isBottomVisible {
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scrollToBottom(animated: false)
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}
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}
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@ -235,6 +228,7 @@ class TimelineTableViewController: UIViewController {
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guard let dataSource else { return }
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let previousLayout = layout()
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self.previousLayout = previousLayout
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var snapshot = NSDiffableDataSourceSnapshot<TimelineSection, RoomTimelineViewProvider>()
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snapshot.appendSections([.main])
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@ -18,12 +18,18 @@ import SnapshotTesting
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import XCTest
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struct Application {
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static func launch(_ identifier: UITestsScreenIdentifier) -> XCUIApplication {
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static func launch(_ identifier: UITestsScreenIdentifier, disableTimelineAccessibility: Bool = true) -> XCUIApplication {
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let app = XCUIApplication()
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app.launchEnvironment = [
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var launchEnvironment = [
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"UI_TESTS_SCREEN": identifier.rawValue
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]
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if disableTimelineAccessibility {
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launchEnvironment["UI_TESTS_DISABLE_TIMELINE_ACCESSIBILITY"] = "1"
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}
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app.launchEnvironment = launchEnvironment
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app.launch()
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return app
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}
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@ -35,17 +41,16 @@ extension XCUIApplication {
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/// - Parameter identifier: Identifier of the UI test screen
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/// - Parameter step: An optional integer that can be used to take multiple snapshots per test identifier.
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/// - Parameter insets: Optional insets with which to crop the image by.
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func assertScreenshot(_ identifier: UITestsScreenIdentifier, step: Int? = nil, insets: UIEdgeInsets? = nil, delayInMilliseconds: UInt = 2000, precision: Float = 0.99) async throws {
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func assertScreenshot(_ identifier: UITestsScreenIdentifier, step: Int? = nil, insets: UIEdgeInsets? = nil, delay: Duration = .seconds(1), precision: Float = 0.99) async throws {
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var snapshotName = identifier.rawValue
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if let step {
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snapshotName += "-\(step)"
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}
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// Sometimes the CI might be too slow to load the content so let's wait the delay time
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if delayInMilliseconds > 0 {
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try await Task.sleep(for: .milliseconds(delayInMilliseconds))
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}
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var snapshot = XCUIScreen.main.screenshot().image
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try await Task.sleep(for: delay)
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var snapshot = screenshot().image
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if let insets {
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snapshot = snapshot.inset(by: insets)
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@ -21,26 +21,30 @@ import XCTest
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class CreateRoomScreenUITests: XCTestCase {
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func testLanding() async throws {
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let app = Application.launch(.createRoom)
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try await app.assertScreenshot(.createRoom, step: 0)
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try await app.assertScreenshot(.createRoom)
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}
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func testLandingWithoutUsers() async throws {
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let app = Application.launch(.createRoomNoUsers)
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try await app.assertScreenshot(.createRoom, step: 1)
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try await app.assertScreenshot(.createRoomNoUsers)
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}
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func testLongInputNameText() async throws {
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let app = Application.launch(.createRoom)
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// typeText sometimes misses letters but it's faster than typing one letter at a time
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// repeat the same letter enough times to avoid that but also to work on iPads
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app.textFields[A11yIdentifiers.createRoomScreen.roomName].tap()
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app.textFields[A11yIdentifiers.createRoomScreen.roomName].typeText("xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx")
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try await app.assertScreenshot(.createRoom, step: 2)
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app.textFields[A11yIdentifiers.createRoomScreen.roomName].typeText(.init(repeating: "x", count: 200))
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try await app.assertScreenshot(.createRoom, step: 1)
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}
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func testLongInputTopicText() async throws {
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// Disabled because tapping on the textView doesn't work
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func disabled_testLongInputTopicText() async throws {
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let app = Application.launch(.createRoom)
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let roomTopic = "Room topic\nvery\nvery\nvery long"
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app.textViews[A11yIdentifiers.createRoomScreen.roomTopic].tap()
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app.textViews[A11yIdentifiers.createRoomScreen.roomTopic].typeText(roomTopic)
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try await app.assertScreenshot(.createRoom, step: 3)
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let textView = app.textViews[A11yIdentifiers.createRoomScreen.roomTopic]
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textView.tap()
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textView.typeText(.init(repeating: "Topic\n", count: 3))
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try await app.assertScreenshot(.createRoom, step: 2)
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}
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}
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@ -75,39 +75,39 @@ class RoomScreenUITests: XCTestCase {
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try await app.assertScreenshot(.roomSmallTimelineLargePagination)
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}
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// This test is very flaky on the CI disabling it for now
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// func testTimelineLayoutInMiddle() async throws {
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// let client = try UITestsSignalling.Client(mode: .tests)
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//
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// let app = Application.launch(.roomLayoutMiddle)
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//
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// await client.waitForApp()
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// defer { try? client.stop() }
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//
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// try await Task.sleep(for: .seconds(10)) // Allow the table to settle
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// // Given a timeline that is neither at the top nor the bottom.
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// app.tables.element.swipeDown(velocity: .slow)
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// try await Task.sleep(for: .seconds(10)) // Allow the table to settle
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// try await app.assertScreenshot(.roomLayoutMiddle, step: 0) // Assert initial state for comparison.
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//
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// // When a back pagination occurs.
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// try await performOperation(.paginate, using: client)
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//
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// // Then the UI should remain unchanged.
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// try await app.assertScreenshot(.roomLayoutMiddle, step: 0)
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//
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// // When an incoming message arrives
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// try await performOperation(.incomingMessage, using: client)
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//
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// // Then the UI should still remain unchanged.
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// try await app.assertScreenshot(.roomLayoutMiddle, step: 0)
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//
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// // When the keyboard appears for the message composer.
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// try await tapMessageComposer(in: app)
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//
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// // Then the timeline scroll offset should remain unchanged.
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// try await app.assertScreenshot(.roomLayoutMiddle, step: 1)
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// }
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// This test is DISABLED because it's flakey on the CI
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func disabled_testTimelineLayoutInMiddle() async throws {
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let client = try UITestsSignalling.Client(mode: .tests)
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let app = Application.launch(.roomLayoutMiddle)
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await client.waitForApp()
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defer { try? client.stop() }
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try await Task.sleep(for: .seconds(1)) // Allow the table to settle
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// Given a timeline that is neither at the top nor the bottom.
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app.swipeDown()
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try await Task.sleep(for: .seconds(1)) // Allow the table to settle
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try await app.assertScreenshot(.roomLayoutMiddle, step: 0) // Assert initial state for comparison.
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// When a back pagination occurs.
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try await performOperation(.paginate, using: client)
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// Then the UI should remain unchanged.
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try await app.assertScreenshot(.roomLayoutMiddle, step: 0)
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// When an incoming message arrives
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try await performOperation(.incomingMessage, using: client)
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// Then the UI should still remain unchanged.
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try await app.assertScreenshot(.roomLayoutMiddle, step: 0)
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// When the keyboard appears for the message composer.
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try await tapMessageComposer(in: app)
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// Then the timeline scroll offset should remain unchanged.
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try await app.assertScreenshot(.roomLayoutMiddle, step: 1)
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}
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func testTimelineLayoutAtTop() async throws {
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let client = try UITestsSignalling.Client(mode: .tests)
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@ -119,42 +119,40 @@ class RoomScreenUITests: XCTestCase {
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// Given a timeline that is scrolled to the top.
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for _ in 0...5 {
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app.tables.element.swipeDown()
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app.swipeDown()
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}
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let cropped = UIEdgeInsets(top: 150, left: 0, bottom: 0, right: 0) // Ignore the navigation bar and pagination indicator as these change.
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try await app.assertScreenshot(.roomLayoutTop, insets: cropped) // Assert initial state for comparison.
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try await app.assertScreenshot(.roomLayoutTop) // Assert initial state for comparison.
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// When a back pagination occurs.
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try await performOperation(.paginate, using: client)
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// Then the bottom of the timeline should remain unchanged (with new items having been added above).
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try await app.assertScreenshot(.roomLayoutTop, insets: cropped)
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try await app.assertScreenshot(.roomLayoutTop)
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}
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// This test is very flaky on the CI disabling it for now
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// func testTimelineLayoutAtBottom() async throws {
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// let client = try UITestsSignalling.Client(mode: .tests)
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//
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// let app = Application.launch(.roomLayoutBottom)
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//
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// await client.waitForApp()
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// defer { try? client.stop() }
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//
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// // Some time for the timeline to settle
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// try await Task.sleep(for: .seconds(10))
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// // When an incoming message arrives.
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// try await performOperation(.incomingMessage, using: client)
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// // Some time for the timeline to settle
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// try await Task.sleep(for: .seconds(10))
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//
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// // Then the timeline should scroll down to reveal the message.
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// try await app.assertScreenshot(.roomLayoutBottom, step: 0)
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//
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// // When the keyboard appears for the message composer.
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// try await tapMessageComposer(in: app)
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//
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// try await app.assertScreenshot(.roomLayoutBottom, step: 1)
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// }
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func testTimelineLayoutAtBottom() async throws {
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let client = try UITestsSignalling.Client(mode: .tests)
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let app = Application.launch(.roomLayoutBottom)
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await client.waitForApp()
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defer { try? client.stop() }
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// Some time for the timeline to settle
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try await Task.sleep(for: .seconds(1))
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// When an incoming message arrives.
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try await performOperation(.incomingMessage, using: client)
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// Some time for the timeline to settle
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try await Task.sleep(for: .seconds(1))
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// Then the timeline should scroll down to reveal the message.
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try await app.assertScreenshot(.roomLayoutBottom, step: 0)
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// When the keyboard appears for the message composer.
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try await tapMessageComposer(in: app)
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try await app.assertScreenshot(.roomLayoutBottom, step: 1)
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}
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// MARK: - Helper Methods
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UITests/Sources/__Snapshots__/Application/en-GB-iPad-9th-generation.createRoom-0.png (Stored with Git LFS)
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UITests/Sources/__Snapshots__/Application/en-GB-iPad-9th-generation.createRoom-1.png (Stored with Git LFS)
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UITests/Sources/__Snapshots__/Application/en-GB-iPad-9th-generation.inviteUsers-1.png (Stored with Git LFS)
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UITests/Sources/__Snapshots__/Application/en-GB-iPad-9th-generation.inviteUsersExistingRoom-1.png (Stored with Git LFS)
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UITests/Sources/__Snapshots__/Application/en-GB-iPad-9th-generation.roomLayoutBottom-0.png (Stored with Git LFS)
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UITests/Sources/__Snapshots__/Application/en-GB-iPad-9th-generation.roomLayoutBottom-1.png (Stored with Git LFS)
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UITests/Sources/__Snapshots__/Application/en-GB-iPad-9th-generation.roomLayoutMiddle-0.png (Stored with Git LFS)
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UITests/Sources/__Snapshots__/Application/en-GB-iPad-9th-generation.roomLayoutMiddle-1.png (Stored with Git LFS)
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UITests/Sources/__Snapshots__/Application/en-GB-iPad-9th-generation.roomLayoutTop.png (Stored with Git LFS)
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UITests/Sources/__Snapshots__/Application/en-GB-iPad-9th-generation.roomLayoutTop.png (Stored with Git LFS)
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UITests/Sources/__Snapshots__/Application/en-GB-iPad-9th-generation.userSessionScreen-2.png (Stored with Git LFS)
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UITests/Sources/__Snapshots__/Application/en-GB-iPad-9th-generation.userSessionScreen-3.png (Stored with Git LFS)
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UITests/Sources/__Snapshots__/Application/en-GB-iPhone-14.createRoom-0.png (Stored with Git LFS)
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UITests/Sources/__Snapshots__/Application/en-GB-iPhone-14.createRoom-1.png (Stored with Git LFS)
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UITests/Sources/__Snapshots__/Application/en-GB-iPhone-14.createRoom-2.png (Stored with Git LFS)
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|
@ -127,7 +127,8 @@ lane :ui_tests do |options|
|
|||
ensure_devices_found: true,
|
||||
prelaunch_simulator: true,
|
||||
result_bundle: true,
|
||||
only_testing: test_to_run
|
||||
only_testing: test_to_run,
|
||||
number_of_retries: 3,
|
||||
)
|
||||
|
||||
slather(
|
||||
|
|
Loading…
Reference in New Issue