matrix-rust-sdk/crates/matrix-sdk/src/sliding_sync/list/builder.rs

256 lines
9.0 KiB
Rust

//! Builder for [`SlidingSyncList`].
use std::{
collections::BTreeMap,
convert::identity,
fmt,
sync::{Arc, RwLock as StdRwLock},
};
use eyeball::unique::Observable;
use eyeball_im::ObservableVector;
use imbl::Vector;
use ruma::{
api::client::sync::sync_events::v4,
events::{StateEventType, TimelineEventType},
OwnedRoomId,
};
use tokio::sync::broadcast::Sender;
use super::{
super::SlidingSyncInternalMessage, Bound, SlidingSyncList, SlidingSyncListCachePolicy,
SlidingSyncListInner, SlidingSyncListRequestGenerator, SlidingSyncMode, SlidingSyncState,
};
use crate::{
sliding_sync::{cache::restore_sliding_sync_list, FrozenSlidingSyncRoom},
Client, RoomListEntry,
};
/// Data that might have been read from the cache.
#[derive(Clone)]
struct SlidingSyncListCachedData {
/// Total number of rooms that is possible to interact with the given list.
/// See also comment of [`SlidingSyncList::maximum_number_of_rooms`].
/// May be reloaded from the cache.
maximum_number_of_rooms: Option<u32>,
/// List of room entries.
/// May be reloaded from the cache.
room_list: Vector<RoomListEntry>,
}
/// Builder for [`SlidingSyncList`].
#[derive(Clone)]
pub struct SlidingSyncListBuilder {
sync_mode: SlidingSyncMode,
sort: Vec<String>,
required_state: Vec<(StateEventType, String)>,
filters: Option<v4::SyncRequestListFilters>,
timeline_limit: Option<Bound>,
name: String,
/// Should this list be cached and reloaded from the cache?
cache_policy: SlidingSyncListCachePolicy,
/// If set, temporary data that's been read from the cache, reloaded from a
/// `FrozenSlidingSyncList`.
reloaded_cached_data: Option<SlidingSyncListCachedData>,
once_built: Arc<Box<dyn Fn(SlidingSyncList) -> SlidingSyncList + Send + Sync>>,
bump_event_types: Vec<TimelineEventType>,
}
// Print debug values for the builder, except `once_built` which is ignored.
impl fmt::Debug for SlidingSyncListBuilder {
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result {
formatter
.debug_struct("SlidingSyncListBuilder")
.field("sync_mode", &self.sync_mode)
.field("sort", &self.sort)
.field("required_state", &self.required_state)
.field("filters", &self.filters)
.field("timeline_limit", &self.timeline_limit)
.field("name", &self.name)
.field("bump_event_types", &self.bump_event_types)
.finish_non_exhaustive()
}
}
impl SlidingSyncListBuilder {
pub(super) fn new(name: impl Into<String>) -> Self {
Self {
sync_mode: SlidingSyncMode::default(),
sort: vec!["by_recency".to_owned(), "by_name".to_owned()],
required_state: vec![
(StateEventType::RoomEncryption, "".to_owned()),
(StateEventType::RoomTombstone, "".to_owned()),
],
filters: None,
timeline_limit: None,
name: name.into(),
reloaded_cached_data: None,
cache_policy: SlidingSyncListCachePolicy::Disabled,
once_built: Arc::new(Box::new(identity)),
bump_event_types: Vec::new(),
}
}
/// Runs a callback once the list has been built.
///
/// If the list was cached, then the cached fields won't be available in
/// this callback. Use the streams to get published versions of the
/// cached fields, once they've been set.
pub fn once_built<C>(mut self, callback: C) -> Self
where
C: Fn(SlidingSyncList) -> SlidingSyncList + Send + Sync + 'static,
{
self.once_built = Arc::new(Box::new(callback));
self
}
/// Which SlidingSyncMode to start this list under.
pub fn sync_mode(mut self, value: impl Into<SlidingSyncMode>) -> Self {
self.sync_mode = value.into();
self
}
/// Sort the room list by this.
pub fn sort(mut self, value: Vec<String>) -> Self {
self.sort = value;
self
}
/// Required states to return per room.
pub fn required_state(mut self, value: Vec<(StateEventType, String)>) -> Self {
self.required_state = value;
self
}
/// Any filters to apply to the query.
pub fn filters(mut self, value: Option<v4::SyncRequestListFilters>) -> Self {
self.filters = value;
self
}
/// Set the limit of regular events to fetch for the timeline.
pub fn timeline_limit(mut self, timeline_limit: Bound) -> Self {
self.timeline_limit = Some(timeline_limit);
self
}
/// Reset the limit of regular events to fetch for the timeline. It is left
/// to the server to decide how many to send back
pub fn no_timeline_limit(mut self) -> Self {
self.timeline_limit = Default::default();
self
}
/// Marks this list as sync'd from the cache, and attempts to reload it from
/// storage.
///
/// Returns a mapping of the room's data read from the cache, to be
/// incorporated into the `SlidingSync` bookkeepping.
pub(in super::super) async fn set_cached_and_reload(
&mut self,
client: &Client,
storage_key: &str,
) -> crate::Result<BTreeMap<OwnedRoomId, FrozenSlidingSyncRoom>> {
self.cache_policy = SlidingSyncListCachePolicy::Enabled;
if let Some(frozen_list) =
restore_sliding_sync_list(client.store(), storage_key, &self.name).await?
{
assert!(
self.reloaded_cached_data.is_none(),
"can't call `set_cached_and_reload` twice"
);
self.reloaded_cached_data = Some(SlidingSyncListCachedData {
maximum_number_of_rooms: frozen_list.maximum_number_of_rooms,
room_list: frozen_list.room_list,
});
Ok(frozen_list.rooms)
} else {
Ok(Default::default())
}
}
/// Allowlist of event types which should be considered recent activity
/// when sorting `by_recency`.
///
/// By omitting event types, clients can ensure
/// that uninteresting events (e.g. a profile rename) do not cause a
/// room to jump to the top of its list(s). Empty or
/// omitted `bump_event_types` have no effect: all events in a room will
/// be considered recent activity.
pub fn bump_event_types(mut self, bump_event_types: &[TimelineEventType]) -> Self {
self.bump_event_types = bump_event_types.to_vec();
self
}
/// Build the list.
pub(in super::super) fn build(
self,
sliding_sync_internal_channel_sender: Sender<SlidingSyncInternalMessage>,
) -> SlidingSyncList {
let list = SlidingSyncList {
inner: Arc::new(SlidingSyncListInner {
#[cfg(any(test, feature = "testing"))]
sync_mode: StdRwLock::new(self.sync_mode.clone()),
// From the builder
sort: self.sort,
required_state: self.required_state,
filters: self.filters,
timeline_limit: StdRwLock::new(self.timeline_limit),
name: self.name,
cache_policy: self.cache_policy,
bump_event_types: self.bump_event_types,
// Computed from the builder.
request_generator: StdRwLock::new(SlidingSyncListRequestGenerator::new(
self.sync_mode,
)),
// Values read from deserialization, or that are still equal to the default values
// otherwise.
state: StdRwLock::new(Observable::new(Default::default())),
maximum_number_of_rooms: StdRwLock::new(Observable::new(None)),
room_list: StdRwLock::new(ObservableVector::from(Vector::new())),
// Internal data.
sliding_sync_internal_channel_sender,
}),
};
let once_built = self.once_built;
let list = once_built(list);
// If we reloaded from the cache, update values in the list here.
//
// Note about ordering: because of the contract with the observables, the
// initial values, if filled, have to be observable in the `once_built`
// callback. That's why we're doing this here *after* constructing the
// list, and not a few lines above.
if let Some(SlidingSyncListCachedData { maximum_number_of_rooms, room_list }) =
self.reloaded_cached_data
{
// Mark state as preloaded.
Observable::set(&mut list.inner.state.write().unwrap(), SlidingSyncState::Preloaded);
// Reload values.
Observable::set(
&mut list.inner.maximum_number_of_rooms.write().unwrap(),
maximum_number_of_rooms,
);
let mut prev_room_list = list.inner.room_list.write().unwrap();
assert!(prev_room_list.is_empty(), "room list was empty on creation above!");
prev_room_list.append(room_list);
}
list
}
}