matrix-rust-sdk/examples/command_bot/src/main.rs

95 lines
3.1 KiB
Rust

use std::{env, process::exit};
use matrix_sdk::{
config::SyncSettings,
room::Room,
ruma::events::room::message::{
MessageType, OriginalSyncRoomMessageEvent, RoomMessageEventContent,
},
Client,
};
async fn on_room_message(event: OriginalSyncRoomMessageEvent, room: Room) {
if let Room::Joined(room) = room {
let MessageType::Text(text_content) = event.content.msgtype else {
return;
};
if text_content.body.contains("!party") {
let content = RoomMessageEventContent::text_plain("🎉🎊🥳 let's PARTY!! 🥳🎊🎉");
println!("sending");
// send our message to the room we found the "!party" command in
// the last parameter is an optional transaction id which we don't
// care about.
room.send(content, None).await.unwrap();
println!("message sent");
}
}
}
async fn login_and_sync(
homeserver_url: String,
username: String,
password: String,
) -> anyhow::Result<()> {
#[allow(unused_mut)]
let mut client_builder = Client::builder().homeserver_url(homeserver_url);
#[cfg(feature = "sled")]
{
// The location to save files to
let home = dirs::home_dir().expect("no home directory found").join("party_bot");
client_builder = client_builder.sled_store(home, None)?;
}
#[cfg(feature = "indexeddb")]
{
client_builder = client_builder.indexeddb_store("party_bot", None).await?;
}
let client = client_builder.build().await.unwrap();
client.login_username(&username, &password).initial_device_display_name("command bot").await?;
println!("logged in as {username}");
// An initial sync to set up state and so our bot doesn't respond to old
// messages. If the `StateStore` finds saved state in the location given the
// initial sync will be skipped in favor of loading state from the store
let response = client.sync_once(SyncSettings::default()).await.unwrap();
// add our CommandBot to be notified of incoming messages, we do this after the
// initial sync to avoid responding to messages before the bot was running.
client.add_event_handler(on_room_message);
// since we called `sync_once` before we entered our sync loop we must pass
// that sync token to `sync`
let settings = SyncSettings::default().token(response.next_batch);
// this keeps state from the server streaming in to CommandBot via the
// EventHandler trait
client.sync(settings).await?;
Ok(())
}
#[tokio::main]
async fn main() -> anyhow::Result<()> {
tracing_subscriber::fmt::init();
let (homeserver_url, username, password) =
match (env::args().nth(1), env::args().nth(2), env::args().nth(3)) {
(Some(a), Some(b), Some(c)) => (a, b, c),
_ => {
eprintln!(
"Usage: {} <homeserver_url> <username> <password>",
env::args().next().unwrap()
);
exit(1)
}
};
login_and_sync(homeserver_url, username, password).await?;
Ok(())
}