%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 781cc897cf8675041a751163b51f97dd, type: 3} m_Name: HDRenderPipelineGlobalSettings m_EditorClassIdentifier: m_DefaultVolumeProfile: {fileID: 11400000, guid: 62eb6d46756ca184fab555a1502e9ff8, type: 2} m_LookDevVolumeProfile: {fileID: 11400000, guid: 02ce69cf7b560254bbde5dbef1a23e76, type: 2} m_RenderingPathDefaultCameraFrameSettings: bitDatas: data1: 72198260625768269 data2: 13763000477350330392 lodBias: 1 lodBiasMode: 0 lodBiasQualityLevel: 0 maximumLODLevel: 0 maximumLODLevelMode: 0 maximumLODLevelQualityLevel: 0 sssQualityMode: 0 sssQualityLevel: 0 sssCustomSampleBudget: 20 msaaMode: 1 materialQuality: 0 m_RenderingPathDefaultBakedOrCustomReflectionFrameSettings: bitDatas: data1: 135310754214733 data2: 4539628428684460056 lodBias: 1 lodBiasMode: 0 lodBiasQualityLevel: 0 maximumLODLevel: 0 maximumLODLevelMode: 0 maximumLODLevelQualityLevel: 0 sssQualityMode: 0 sssQualityLevel: 0 sssCustomSampleBudget: 20 msaaMode: 1 materialQuality: 0 m_RenderingPathDefaultRealtimeReflectionFrameSettings: bitDatas: data1: 139923391782733 data2: 13763000465807638544 lodBias: 1 lodBiasMode: 0 lodBiasQualityLevel: 0 maximumLODLevel: 0 maximumLODLevelMode: 0 maximumLODLevelQualityLevel: 0 sssQualityMode: 0 sssQualityLevel: 0 sssCustomSampleBudget: 20 msaaMode: 1 materialQuality: 0 m_RenderPipelineResources: {fileID: 11400000, guid: 3ce144cff5783da45aa5d4fdc2da14b7, type: 2} m_RenderPipelineRayTracingResources: {fileID: 11400000, guid: ba6e7f30e5cffc249a8bf7ee5756c196, type: 2} beforeTransparentCustomPostProcesses: [] beforePostProcessCustomPostProcesses: [] afterPostProcessBlursCustomPostProcesses: [] afterPostProcessCustomPostProcesses: [] beforeTAACustomPostProcesses: [] lightLayerName0: Light Layer default lightLayerName1: Light Layer 1 lightLayerName2: Light Layer 2 lightLayerName3: Light Layer 3 lightLayerName4: Light Layer 4 lightLayerName5: Light Layer 5 lightLayerName6: Light Layer 6 lightLayerName7: Light Layer 7 decalLayerName0: Decal Layer default decalLayerName1: Decal Layer 1 decalLayerName2: Decal Layer 2 decalLayerName3: Decal Layer 3 decalLayerName4: Decal Layer 4 decalLayerName5: Decal Layer 5 decalLayerName6: Decal Layer 6 decalLayerName7: Decal Layer 7 shaderVariantLogLevel: 0 lensAttenuationMode: 0 diffusionProfileSettingsList: - {fileID: 11400000, guid: ea1246e5d7819a140bab65e6c77f8f7a, type: 2} - {fileID: 11400000, guid: 3b3edc3de166e67498075f0104c61ffb, type: 2} rendererListCulling: 1 DLSSProjectId: 000000 useDLSSCustomProjectId: 0 supportProbeVolumes: 0 supportRuntimeDebugDisplay: 0 apvScenesData: serializedBounds: [] serializedHasVolumes: [] serializedProfiles: [] serializedBakeSettings: [] serializedBakingSets: [] m_Version: 3