fluffychat/scripts/build-macos.sh

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#!/usr/bin/env bash
git apply ./scripts/enable-android-google-services.patch
FLUFFYCHAT_ORIG_GROUP="im.fluffychat"
FLUFFYCHAT_ORIG_TEAM="4NXF6Z997G"
#FLUFFYCHAT_NEW_GROUP="com.example.fluffychat"
#FLUFFYCHAT_NEW_TEAM="ABCDE12345"
# In some cases (ie: running beta XCode releases) some pods haven't updated their minimum version
# but XCode will reject the package for using too old of a minimum version.
# This will fix that, but. Well. Use at your own risk.
# export I_PROMISE_IM_REALLY_SMART=1
# If you want to automatically install the app
# export FLUFFYCHAT_INSTALL_IPA=1
### Rotate IDs ###
[ -n "${FLUFFYCHAT_NEW_GROUP}" ] && {
# App group IDs
sed -i "" "s/group.${FLUFFYCHAT_ORIG_GROUP}.app/group.${FLUFFYCHAT_NEW_GROUP}.app/g" "macos/Runner/Runner.entitlements"
sed -i "" "s/group.${FLUFFYCHAT_ORIG_GROUP}.app/group.${FLUFFYCHAT_NEW_GROUP}.app/g" "macos/Runner.xcodeproj/project.pbxproj"
# Bundle identifiers
sed -i "" "s/${FLUFFYCHAT_ORIG_GROUP}.app/${FLUFFYCHAT_NEW_GROUP}.app/g" "macos/Runner.xcodeproj/project.pbxproj"
}
[ -n "${FLUFFYCHAT_NEW_TEAM}" ] && {
# Code signing team
sed -i "" "s/${FLUFFYCHAT_ORIG_TEAM}/${FLUFFYCHAT_NEW_TEAM}/g" "macos/Runner.xcodeproj/project.pbxproj"
}
### Make release build ###
flutter build macos --release
cp /usr/local/Cellar/libolm/**/lib/libolm.3.dylib build/macos/Build/Products/Release/FluffyChat.app/Contents/Frameworks/libolm.3.dylib
echo "Build build/macos/Build/Products/Release/FluffyChat.app"